Q&A with Derek Franson, Director of “Rue”
Name a Horror character you relate to on a spiritual level? Who is your Horror spirit animal?
After much thought, no character came to mind. So about a horror plot device? And if so, I consider my spiritual animal the cardboard box from ‘Seven’. (And yes, I consider that film a horror.)
You’ve gotta go through some bad ideas to get to the good ones. Tell us one of your bad ideas. How do you get past the bad ones to find your spark?
Beyond my answer to the question above? I have too many bad ideas to mention, really. My ideas are often like Echer paintings(and I don’t mean in this in a good way)- they seem killer in my head but implode under the pressure of narrative physics. To get past the bad ideas, I just need to respect the creative process. If you don’t respect and set aside time for it, you won’t get anywhere. And definitely won’t make a good idea better.
Do you consider yourself part of a horror community?
I do consider myself part of the Fantasia Film Fest community- best community around.
When you’re building the world of your film, where do you look for inspiration?
Everything starts with the conflict and psychology of the film’s characters. Once that has been established, I mine any and all artists’ works to find the thematic visual language.
What would you do if you woke up inside of your film?
I’d feverishly scramble for a camera to start shooting!
Who would be on your ultimate horror villain squad?
Pinhead- for focus and leadership. He’d be the Picard of the bunch.
The Thing- for both bats*#*t crazy spectacle and victim confusion
Annie Wilkes- for some superfan support and fun
A few Reapers- as every teams needs redshirts
And…Jaws- Caus’ why the hell not!
Lightning round: Freddy or Jason? Stephen King or H.P. Lovecraft? Practical or CGI? Post Apocalypse or Pre Apocalypse?
Freddy by a mile- he’s far more creative with his kills.
I very much hate the whole Practical vs CGI debate. Practical effects artistry is the magic behind of some my favorite cinematic moments, but CGI artists unduly get a bad rap as their skill is often 86ed by last-minute creative changes by execs and/or *ahem* directors. I think cinematic sequences turn out best when both practical and CGI wizardry is integrated.
I’m definitely a pre-apocalypse guy and never enjoyed potato-sac outfits and cave sets.
How do you go about creating the props and sets for your film? How do you create objects that are relatable but unfamiliar?
When designing anything, be it a character or ship or prop- the best designs are ones a kid can draw. I preach this all the time and if you can hit that simplicity of form you have something special!
And finally, Ghostface would like to know ‘What’s your favourite scary movie?’