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Q&A with Alison-Eve Hammersley, Director of “Fragile.com”

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Name a Horror character you relate to on a spiritual/personal level?
For better or worse I think I relate to Gale Weathers. She’s headstrong and knows what she wants, which are both her best and worst qualities. Not everybody likes her at first, but when it comes down to it, she’s a fighter and she’ll have your back.

You’ve gotta go through some bad ideas to get to the good ones. Tell us one of your bad ideas. How do you get past the bad ones to find your spark?
As far as I’m concerned, all good ideas are just former bad ideas. I don’t think I’ve ever gotten “past” any of them, I just grind them down until they resemble something shiny and usable. Although I did try to make a horror stop motion film with an old Barbie once… that was definitively a bad idea.

Do you consider yourself part of a horror community?
I do! I’ve met all of my closest friends through our love of genre — and after having done a festival run to a lot of genre fests where I would see and hang out with the same people in different parts of the country for the better part of 2019, it definitely started to feel like we were a part of something bigger.

When you’re building the world of your film, where do you look for inspiration?
My own backyard. For whatever that’s worth. I am heavily inspired tonally by other filmmakers I admire, but when it comes to story and emotionality, I find that a lot of value can be mined from looking inward and pulling from personal experiences. Nobody knows those emotions better than you, and they will undoubtedly read as authentic and powerful if you approach it in a vulnerable way.

What would you do if you woke up inside of your film?
Cry.

Who would be on your ultimate horror villain squad?
A xenomorph. The Thing. And Freddy.

Lightning round: Freddy or Jason? Stephen King or H.P. Lovecraft? Practical or CGI? Post Apocalypse or Pre Apocalypse?
Freddy. King. Practical. During.

How do you go about creating the props and sets for your film? How do you create objects that are relatable but unfamiliar?
In the instance of Fragile.com, so much of the world is wrapped up in the website. We wanted to design something that lived very much in that uncanny space. So we only filmed it by pointing the camera at the screen. Capturing that flicker that the human eye doesn’t normally register. Seeing the pixels that we tend to ignore. Essentially just taking the everyday things we’re familiar with and breaking them down ever-so-slightly. I think in theory that works for most aspects of depicting uncanny horror.

What scares you, and does it inspire your storytelling?
The idea of being haunted scares me the most. Both literally and figuratively. Supernatural horror (ghosts, demons, etc.) terrifies me. And emotional trauma does as well. I tend to combine both of those things in a literal way with my stories, so I’d say I’m definitely inspired by it.

And finally, Ghostface would like to know ‘What’s your favourite scary movie?’
The Shining.